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Faculty of Mathematics, Physics and Computer Sciences

Software Engineering Group – Prof. Dr. Sebastian Baltes

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Practical course "Software Engineering for Game Development"

22.08.2024

Our undergraduate practical course on "Software Engineering for Game Development" concluded earlier this month with demos and presentations. It is great to see what the students achieved in the past semester. Super creative game ideas, and the best thing is that one can actually play the games. Thanks to Maximilian Schmitt, who tutored the groups throughout the semester.

Poster Practical Course Summer 2024